Start with a concrete game idea and the controls, style, and scoring you want.
PlayWorks creator stack
How to Add a Leaderboard to a Browser Game
Design a score loop that makes leaderboard competition clear and helps players understand why another run matters.
Build loop
Move from idea to playable browser build without leaving the creator flow.
Describe the game you want and generate a playable draft.
Publish with leaderboard and reward settings when the build is ready.
Prompt starting point
Create a score-first browser game with clear run completion, score submission hooks, leaderboard UI, and replay motivation.
What this tutorial helps you build
How to Add a Leaderboard to a Browser Game focuses on a practical browser-game workflow with enough mechanics, UI, and testing detail to produce a playable first draft.
How to use it in Playworks
Open a public example, use the prompt action to enter the creator, then refine the generated draft before considering publishing or leaderboard features.
Tutorial steps
- Define score rules.
- Show run completion and best score context.
- Link players to leaderboard pages after play.
Mechanics to include
- Keep the first version playable in one screen.
- Make scoring and restart behavior visible.
- Use public examples to check pacing and clarity.
Common mistakes to avoid
- Adding extra systems before the loop works.
- Using vague prompt language.
- Forgetting public-page metadata and testing.
Playable proof
A published Playworks arcade example with scoring, public play, and replay pressure.
A public Playworks action example that shows how browser controls and game pages fit together.
A public Playworks snake example with quick browser play and simple score pressure.
A classic tank game example with survival pressure and readable browser action.
Next actions
Related tutorials
Use the general AI workflow before choosing template-specific mechanics.
Review browser controls and loops.